While walking home, a man encounters an unusual cardboard box on a city street. His intense paranoia towards the box becomes an obsession. As the two observe each other from a distance, the obsession develops into an unusual friendship.
We often present our children with toys and books that tell joyful tales of animals living in peace on farms, surrounded by fields and forests.
When a child's room is left empty an ordinary tape player and a well used puzzle come to life and start to tell the truth behind the pretty pictures used to lull us into believing where animals spend their lives today.
Charon, the demon sailor over the river Styx, sets off on a journey to recover his mortality. He renounces his role as ferryman for the dead and sails away in search for the archetypical home, the mythical place of his childhood where he can finally abandon his boat and die.
Damaged Goods is a classic boy meets girl tale - but one with shattering consequences.
On the cluttered floor of a bric-a-brac shop a poor, down-at-heel boy looks up to the top shelf to see a beautiful girl in tears amongst the crystal and silver. Played out by ceramic figurines and accompanied by an original composed score, the story follows the boy's attempt to rescue the girl – and the tragedy that inevitably occurs when high culture falls for low.
An animation film in which young British Muslims explore and challenge negative portrayals and stereotypes of Islam in society and the Media through a series of snapshots conversations from across East London.
An experimental film essay investigating the cultural importance of cinema. In an age dominated by the moving image what would it feel like to never see an image of the place that you came from?
The Palestinian Film Archive contained over 100 films showing the daily life and struggle of the Palestinian people. It was lost in the Israeli siege of Beirut in 1982. Here interviewees describe from memory key moments from the history of Palestinian cinema. These scenes are drawn and animated. Where film survives, the artist's impressions are corroborated. This is a film about reconstruction and the idea that cinema is an expression of cultural identity - that cinema fuels memory.
Francis is an account of the creation of a 9-year-old 'defective' animated character. As the draughtsman’s hand goes to work and Francis attains animated consciousness, his behaviour is observed and assessed by a child psychologist. The boy’s responses – initially slow and apparently flawed – develop in unusual comic directions as the examination progresses.
As his vocalisations begin to address the nature of his animated world and the psychologist continues to try and interpret his actions, it appears that Francis may ‘break out’ once and for all and become a ‘real’ animated character. Francis playfully addresses notions of construction and the role that language plays in interpreting, classifying and creating certain types. In an animated world populated by impressionable idiot figures, mischief-makers and oddballs with strange vocal mannerisms, Francis puts the cute but simple cartoon character into therapy for a case study of 'animated behaviour'.