Ghost Town
Synopsis
Life has been going well for Edith. The paranormal detective agency she runs with her flatmate has never been busier, she’s almost up-to-date with her rent and the ghosts in her bathroom mirror have been less demanding than usual. But Edith’s world is turned upside down when her brother goes missing and a mysterious new lead promises to reveal clues of his whereabouts. Edith’s journey begins with a visit to a remote Scottish island in the hope a gifted clairvoyant can provide some much-needed answers.
Official Selection Venice International Film Festival 2025 - Venice Immersive
Details
- Year
- 2025
- Type of project
- XR / Immersive
- Running time
- 300 min
- Format
- VR/Game
- Director
-
Fireproof Games
- Producer
- Tom Seed
- Sound
- Soundcuts Ltd
- Composer
- Dave Newby
- Creative Director
- Mark Hamilton
- Lead Artist/Design
- Chris Cannon
- Lead Artist
- Tony Cartwright
- Technical Artist
- Jaiden Chu
- Senior Artist
- Derek Germain
- Senior Artist
- Lyndon Munt
- 3D artist
- Viktoria Nestorova
- Lead Artist
- David Rack
- Lead Artist
- Damien Rayfield
- Senior Graphic Designer
- Roger Schembri
- VFX Artist
- Karol Szpura
- Concept Artist
- Katarzyna Talar
- Technical Director
- Robert Dodd
- Senior Software Engineer
- Simon Fawcett
- Senior Game Designer
- Jeremy Linares
- Commercial Director
- Barry Meade
- Software Engineer
- Ethan Prime
- Senior Software Engineer
- Dave Smeathers
- Technical Designer
- Aaron Williams
- Senior Animator
- Chris Seed
Genre
Categories
Production Status
Production Company
Fireproof Games
Tom SeedFireproof Studios Ltd | Hays House | Millmead | Guildford | GU2 4HJ | UK |
Sales Company
Fireproof Games
Tom SeedFireproof Studios Ltd | Hays House | Millmead | Guildford | GU2 4HJ | UK |
Page updates
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