Project Detail

Grand Theft Hamlet

Synopsis

Two out of work actors attempt the impossible task of mounting a full production of Hamlet inside the ultra violent world of Grand Theft Auto, shot entirely in game.
It’s January 2021. The UK has just entered its 3rd lockdown and all theatres remain closed. For actors Sam and Mark, the future looks bleak. As the pandemic drags on Mark, who lives alone is increasingly socially isolated, while Sam is panicking about how he is going to support his family. They channel their midlife frustrations by immersing their avatars in the horrifically violent yet beautifully rendered virtual world of Grand Theft Auto online. They steal cars and shoot strangers, but also find moments of calm reflection walking through meadows of wildflowers. In one gaming session they stumble across a theatre and have an idea. Why not stage Hamlet inside the game? Well, there are several reasons why not, chiefly that most people in the game are intent on murderous destruction, not polite appreciation of a theatrical production. But wasn’t theatre just as dangerous and rowdy a business in Shakespeare’s time, and isn’t Hamlet, a play about revenge the perfect choice for this place?
Official selection SXSW 2024 - Documentary Competition - World premiere
Official Selection BFI London Film Festival 2024

Details

Year
2024
Type of project
Features
Running time
88 min
Director
Pinny Grylls, Sam Crane 1st Feature
Producer
Julia Ton, Rebecca Wolff
Editor
Pinny Grylls
Screenwriter
Pinny Grylls, Sam Crane
Director of Photography
Pinny Grylls
Sound
Jamie Perera
Associate Writer and Director
Mark Oosterveen

Production Status

Production Company

Project 1961

Julia Ton

Grasp the Nettle Films

Rebecca Wolff

Sales Company

Page updates

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